Project Type
University Coursework, Master's
Module
Game Design Studio
The Brief
Develop the interpretations of the selected scenario as navigable and interactive Unity environments that take the basic form of a walking simulator. Encourage intuitive exploration and depth of engagement through narrative devices and gamelike mechanics.
This submission is designed to challenge your skills in interpretation, and is a test for your structural design skills too; how will you make a compelling shape from seemingly disparate, disconnected and off-hand descriptions that will work as discrete episodes but also as part of a larger whole. Careful time management and planning are essential. We’d like you to make a rich and multilayered experience. 
You should develop scenario design(s) using appropriate tools (Maya, Blender, Cinema 4D, Visual Studio, etc.) and place them in a Unity scene. The experience should be engaging and deep. You may choose to focus on working with code, and on developing skills in structured interactions.

You may also like

Back to Top